Level Check
Run consistency checks on tile maps before a game build.
Real projects, real unfinished work. Find a part you can move forward.
Run consistency checks on tile maps before a game build.
Document small electronics projects with diagrams, parts, and measurements.
Build and test tiny programming languages in an interactive sandbox.
Capture a reproducible bug report with steps, environment, and expected behavior.
A local-first notebook for routes, maps, and travel notes without signal.
Accessible form patterns with validation examples and copyable recipes.
A readable entity-component-system implementation for learning game architecture.
A simple planner for choosing outdoor work windows from forecast data.
A reusable toolkit for editing, checking, and styling video captions.
Draw a data model and export starter SQL and TypeScript types.
A gentle focus timer where completed sessions grow a small virtual ecosystem.
A reusable inventory and item-definition toolkit for small games.